Busy, Busy (and XNA Community Games)
You may expect a slight reduction in my frequency of posting for a bit. I’ve currently got two game projects coming to a boil and a novel to revise, not to mention some non-Geek Codex web writing to do.
In essence, I’m heavily booked at the moment and finding the creative energy to blog may be difficult. I’ll post what I can, when I can.
I’ll leave you with this: XNA Community Games are cool. If you have an Xbox 360, crack open the Game Marketplace section and give the following games a try, because I recommend them as fun.
- Colosseum - Cel-shaded 3D action/beat-em-up
- (sin)Surfing - Ride waves and do tricks with Atari 2600-style graphics
- Biology Battle - Geometry Wars-style top-down shooter with some neat visual tricks
Note to Microsoft: Please allow developers to give more than four minutes of trial play. It’s crippling for some games, like Blow, which I would probably recommend if I’d gotten the chance to play it beyond the tutorial levels.

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