Post-Mortem: A Fading Melody
With my second fit-for-consumption game released, I thought I would do a Gamasutra-style post-mortem for anybody who is interested in the development process that went into A Fading Melody. So if you’re interested in learning a little bit more about the development of this indie platformer, read on!
March 26, 2009
• Tags: a fading melody, game, indie platformer, xbox 360, xna • Posted in: Games • 13 Comments
